Glideep Documentation
Glideep turns any responsive website into a native Android and iOS app — no coding required. You configure everything through the visual editor, click Build, and Glideep does the rest. This guide walks you through every feature from setup to publishing.
🚀 From zero to published in 5 steps
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Create an account at app.glideep.comSign up and choose a plan. All plans include a 14-day money-back guarantee.
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Create a new appEnter your app name, the website URL you want to wrap, and optionally your Android package name and iOS Bundle ID.
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Customize in the Visual EditorSet your icon, splash screen, colors, navigation, push notifications, and any other features you need. Every change shows instantly in the live preview.
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Click BuildBuilds usually take 1–2 minutes and produce a signed APK/AAB (Android) or an IPA that's automatically sent to TestFlight (iOS).
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Publish to the storesUpload the AAB to Google Play Console, or promote your TestFlight build to App Store. Your app is live.
➕ Create Your App
Go to Dashboard → Create New App and fill in the details below. You can always change most of these later from the editor.
| Field | What it does |
|---|---|
| App Name | The name displayed on the user's home screen and in the app stores. Keep it short and memorable. |
| Website URL | The website that loads inside your app (e.g. https://mysite.com). Must be an https URL. Your site needs to be responsive to look good on mobile. |
| Package Name | The unique Android app identifier (e.g. com.mycompany.appname), reverse-domain format. Used by Google Play. Leave it blank when creating the app and Glideep auto-generates one from your app name — you can still edit it any time before your first store release from the editor's Basic tab, where it's a required field. |
| iOS Bundle ID | Required for iOS builds, optional otherwise. Must exactly match the Bundle ID you set in App Store Connect. Same reverse-domain format as the package name. |
🎨 Visual Editor
After creating your app you're taken to the Visual Editor. It has a settings panel on the left where you configure everything, and a live phone preview on the right that updates as you make changes.
The left sidebar groups every setting into tabs:
| Group | Tabs |
|---|---|
| Configure | Basic, Assets, Appearance, Navigation |
| Screens | Home Screen, Onboarding, Features |
| Settings | Permissions, Social Login, App Insights, Advanced |
| Publish | Key Manager, Build & Download |
Changes save automatically a moment after you stop typing — there's no separate Save button. Your settings apply to the next build.
ℹ️ Basic
The foundation of your app — its name, the website it loads, and the store identifiers. You set these when you create the app; this tab is where you edit them afterward.
| Field | What it does |
|---|---|
| App Name required | Display name shown under the icon on the home screen. Keep it under 30 characters. |
| Website URL required | The website that loads inside the app. |
| Package Name (Android) required | Reverse-domain format (e.g. com.mycompany.myapp). Must be unique on Google Play. |
| Bundle ID (iOS) | Same reverse-domain format. Must be unique on the App Store — required for iOS builds, optional otherwise. |
🖼️ Assets
Your app icon and splash screen — the first things users see, before your site even loads.
App Icon
Auto-fetched from your website when you create the app — click the upload icon on either preview to replace it any time. Square PNG/JPG, 1024×1024 recommended, max 2MB. The editor previews it two ways: an iOS squircle and an Android circle.
| Platform | Requirements |
|---|---|
| Android icon | 1024×1024 px PNG. A solid or gradient background is fine. Glideep generates every required size automatically. |
| iOS icon | 1024×1024 px PNG. No transparency — Apple rejects icons with a transparent background. Glideep generates every required size automatically. |
Splash Screen
Shown while the app launches, before your site loads.
| Setting | What it does |
|---|---|
| Screen Style | App Icon (default — reuses your app icon on the splash) or New Image (upload a separate splash graphic). |
| Background Color | The color behind the logo. Match your icon's background for a seamless launch transition. |
| Duration | How many seconds the splash holds before your site loads. 1–10 seconds, default 5. |
🎛️ Appearance
Controls how the app's chrome looks — the phone's own status and navigation bars, and whether the app follows light or dark mode.
| Setting | What it does |
|---|---|
| System Bar Color | Color applied to both the OS status bar (top — clock, battery, signal) and the OS navigation bar (bottom — back/home buttons on Android). Ignored when Full-screen mode is on. |
| Icon & Text Style | Auto picks black or white icons based on how light or dark your System Bar Color is. Override with Dark (black clock/icons — for light bars) or Light (white clock/icons — for dark bars) if Auto looks wrong. |
| Full-screen mode | Hides both system bars completely so the WebView fills the entire screen edge-to-edge. When on, System Bar Color and Icon & Text Style above have no effect. |
| Theme Mode | Light, Dark, or System Default (follows the user's device setting). Affects the app shell — drawer, loaders, and other native UI. |
🏠 Home Screen
Optionally show a fully branded native home screen before the WebView loads on launch. It has two sub-tabs: Home Screen (the design) and Store Details (used by its Share & Rate buttons).
| Setting | What it does |
|---|---|
| Show on Launch | Turn the native home screen on or off. When off, the app goes straight to your website URL. |
| Template | Six layouts: Template 1–4 (Classic, Modern, Bold, Premium — same field set, different visual style), Template 5 — E-commerce (a scrollable row of product cards), and Template 6 — Custom HTML (write your own screen in raw HTML). |
| Welcome Prefix, Title, Subtitle, Description | The text shown on the screen (Templates 1–4) — e.g. Welcome Prefix "Welcome to" + Title "Pocofood". |
| Button Label & URL | A call-to-action button. Tapping it loads the given URL inside the WebView. |
| Hero Image URL | A large feature image for the screen. Paste a link or upload a file. |
| App Icon URL | Shown only on Template 4 — a smaller icon displayed alongside the hero content. |
| Product Cards | Template 5 only. Each card has an image, title, brand, and link — add as many as you like. |
| Custom HTML | Template 6 only. A full HTML document (with inline styles/scripts) rendered as the home screen. |
| Colors | Primary, Background, Button Background, Button Text, and Description Text colors — apply across all templates. |
Store Details
Powers the home screen's Share and Rate buttons: Android Package Name (Play Store rate link), iOS App ID — the numeric App Store ID (App Store rate link), and Share Text — the message used when a user taps Share.
📋 Onboarding
Onboarding screens are shown the first time a user opens your app. They're great for introducing key features or setting expectations before the main content loads.
| Setting | What it does |
|---|---|
| Enable Onboarding | Turn the onboarding flow on or off. When off, the app goes straight to your website on first launch. |
| Show Only Once | When on (default), onboarding only appears on the very first launch after install. Once the user taps through it, they never see it again. When off, it shows on every app launch. |
| Slides | Add as many slides as you need. Each one has a Title, an Image URL (paste a link or upload), a Background Color, and its own Button Text (e.g. "Next" on early slides, "Get Started" on the last one). |
🎚️ Features
Core app behaviors — how the WebView responds to touch, screen behavior, content protection, push notifications, and the rating prompt.
Browsing & loading
| Setting | What it does |
|---|---|
| Pull to Refresh | Lets users swipe down from the top to reload the current page. |
| Page Loader | Loading indicator while pages load. Choose a type (circular, linear, dots, ring, bar, or none), a color, background overlay opacity, and whether to show a loading percentage. |
| Pinch to Zoom | Two-finger pinch scales page content. Turn off to lock users to the site's own layout. |
| Long-press Context Menu | Long-press on images and links shows the native "Save image / Open in new tab" sheet. Turn off to protect premium content. |
| Swipe Back / Forward | Edge swipe from the left goes back, from the right goes forward — the same feel as Safari on iOS. Native on iOS, added on Android. |
| Auto Dark Mode | When the phone's system is in dark mode, the WebView darkens the page too. Sites that support prefers-color-scheme use their own dark palette; others get an OS-level filter. |
Screen & security
| Setting | What it does |
|---|---|
| Orientation | Auto (rotate freely), Portrait only, or Landscape only — locks the app to one orientation regardless of how the phone is held. |
| Keep Screen On | Prevents the screen from sleeping while the app is in the foreground. Useful for POS, delivery, or live dashboards. |
| Block Screenshots & Screen Recording | Android: hard-blocks screenshots and shows a black tile in the recents thumbnail. iOS: blurs content during screen recording and warns on screenshot (Apple doesn't let apps hard-block). |
Push Notifications
Send push notifications directly to your app users. Glideep uses OneSignal — a free service — to deliver notifications on both Android and iOS.
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Create a free account at onesignal.comCreate a new app in OneSignal and pick Google (FCM) and/or Apple iOS (APNs).
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Copy your OneSignal App IDIn OneSignal, go to Settings → Keys & IDs and copy the App ID.
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Paste it into the Features tabTurn on Enable Push Notifications and paste the App ID.
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Send your first notificationIn OneSignal, go to Messages → New Push, write your message, and send.
In-App Purchases (RevenueCat)
Sell subscriptions or one-time products through your own store account — Glideep never takes a cut, the money goes straight to you. Handled through RevenueCat, a free-to-start layer over Google Play Billing and Apple StoreKit.
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Create the product firstSet up the subscription or one-time product in App Store Connect and/or Google Play Console.
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Connect RevenueCatSign up free at revenuecat.com, add your app, import those store products, and attach each one to an Entitlement.
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Add the API key in GlideepCopy the Public SDK API key from RevenueCat → Project Settings → API Keys, paste it in the Features tab, and turn on Enable In-App Purchases.
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List your productsFor each product, add its Product ID (must match the store listing) and the Entitlement name it grants in RevenueCat.
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Trigger the purchase from your siteIf your site can run custom code, call the JS bridge:
window.flutter_inappwebview.callHandler('nativeApp', JSON.stringify({type:'purchase', id:'<product_id>'}))— check status withtype:'iapStatus', restore past purchases withtype:'restorePurchases'.
If your site is built on a no-code tool that can't run custom JS (Glide, Base44, Lovable, etc.), just link any button to a URL with?glideep_iap=<product_id>appended — the app buys the product instead of loading that page.
Rate App Prompt
Show a native in-app rating dialog to encourage reviews. The OS controls exactly when and how the dialog appears — you set the trigger conditions and copy.
| Setting | What it does |
|---|---|
| Min Days After Install / Min App Opens | Don't prompt until both thresholds are met. Defaults: 2 days, 2 opens. |
| Cooldown Days | Days to wait before showing the prompt again after it's dismissed. Default 7. |
| Max Prompt Count | The most times a single user is ever shown the prompt. Default 2. |
| Prompt Title, Message, "Yes"/"No" Labels | Fully customizable copy for the prompt dialog. |
| Debug: Force Show | Shows the prompt immediately for testing — turn off before you ship. |
🛡️ Permissions
Every toggle here maps directly to a device permission your app can request — camera, location, microphone, and so on. They're all off by default, and each one is tied to real app functionality: turn on only the ones your website or web app actually uses. If a permission is off but your site calls the matching browser API (e.g. it asks for the camera), that feature simply won't work inside the app — the OS never grants access, so there's nothing for your page to use.
| Permission | Turn it on if your site… | Without it… |
|---|---|---|
| Geolocation | Needs the user's location — maps, nearby stores, delivery address detection. | The browser's location API returns nothing; location-based features won't work. |
| Camera | Uses getUserMedia for video calls, QR/barcode scanning, or photo capture (uploading an existing photo does not need this). | The camera never opens — video calls, scanning, or in-app photo capture fail. |
| Microphone | Needs audio input — voice messages, audio/video calls, voice search. | Mic-based features silently fail — no audio is ever captured. |
| Storage | Lets users download or save files — PDFs, invoices, images, documents. | Downloads and file saves from the app fail. |
| Notifications | Sends push notifications (works together with the Push Notifications setup). | Push notifications can't be delivered to the device, even if OneSignal is configured. |
| Contacts | Reads the device contact list — e.g. auto-filling a recipient during checkout or invites. | Contact-picker features on your site return nothing. |
📈 App Insights Firebase
Track crashes, non-fatal errors, screen views, and user activity — all inside your own Firebase Console. Nothing routes through Glideep; you bring your own Firebase project.
| Setting | What it does |
|---|---|
| Firebase enabled | Master switch — off means the Firebase SDK never initializes in your app. |
| Crash reporting (Crashlytics) | Native + Flutter crashes, non-fatal errors, and the screen where each crash happened. |
| Analytics | Daily active users, screen views, sessions, retention, and geography. |
| google-services.json / GoogleService-Info.plist | Your Firebase config files for Android and iOS — upload both here. Files stay private; only your build fetches them. |
⚙️ Advanced
Power-user configuration — hiding elements, controlling which links stay in-app, deep links, biometric lock, and the delete action.
Hide Elements
Comma-separated CSS selectors to hide inside the WebView — e.g. .header, .footer, #banner.
Allowed Origins
| Setting | What it does |
|---|---|
| Allowed Domains | URLs that stay inside the WebView — your own domain plus any third-party service your site uses (login, payment). One per line. |
| External Link Handling | How URLs not on the list above open: the phone's default browser (Chrome/Safari — the default, matches store review expectations), or an in-app browser (Chrome Custom Tab / Safari view) that keeps users inside the shell. |
Deep Linking
Let external sources (emails, QR codes, social posts) open your app directly to a specific page instead of a browser.
| Setting | What it does |
|---|---|
| App Scheme | A custom prefix, letters only — e.g. myapp makes links like myapp://open/product open your app. |
| App Host / Domain | Your website domain, used for Android App Links and iOS Universal Links. |
| Deep Link Paths | URL path patterns the app should handle, one per line, * as wildcard — e.g. /product/*, /order/*. |
The Advanced tab can generate both verification files for you — Generate & Download next to each platform:
- AndroidDownloads assetlinks.json, pre-filled with your Package Name and Glideep's signing certificate fingerprint.
- iOSDownloads apple-app-site-association, pre-filled with your Bundle ID.
- Upload both to your siteHost them at https://yourdomain.com/.well-known/assetlinks.json and https://yourdomain.com/.well-known/apple-app-site-association (no file extension on the second one). Both must return HTTP 200 with Content-Type: application/json, and /.well-known/ must not redirect — Apple and Google verify the files directly.
Biometric Authentication
Require Face ID / Touch ID (iOS) or Fingerprint / Face Unlock (Android) before users reach the app or specific pages.
| Setting | What it does |
|---|---|
| Enable Biometric Authentication | Turns the feature on or off. |
| Prompt on Every Launch | On: ask every time the app opens. Off: ask only once per session. |
| Allow PIN / Password Fallback | If biometrics fail or aren't set up, let the device PIN or password stand in. |
| Prompt Title & Subtitle | Customize the text shown on the biometric dialog. |
| Protected URLs | URLs that require verification before loading, one per line. Leave blank to protect the entire app on every launch. |
Danger Zone
Delete This App permanently removes the app and its configuration. This action cannot be undone.
🗝️ Key Manager
Add your own signing keys for store-ready builds. This is optional — Glideep signs with its own key by default, which works fine for testing.
Both key types are stored encrypted and used only at build time.
⬇️ Build & Download
Pick a platform, set the version, and hit Start Building. Your app usually builds in 1–2 minutes, then you download it right here.
| Platform | Output | What happens |
|---|---|---|
| Android | APK or AAB | APK installs directly on a device for testing. AAB is the file you upload to Google Play Console — required for all new Play Store submissions. |
| iOS | IPA | Signed automatically using your Key Manager credential (or Glideep's default), then auto-uploaded to TestFlight using the App Store Connect API. You get an email and push notification when it's ready — success or failure. |
Version numbers
Every app has a Version Name (e.g. 1.0.0) and a Version Code (an integer, e.g. 1). When you publish an update, the Version Code must be higher than your last submission — bump both before triggering a new build for a store update.
▶️ Publishing to Google Play
You need a Google Play Developer account ($25 one-time fee) to publish your app.
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Create the app in Play ConsoleCreate app → fill in the app name, language, and type. Then complete the required sections: store listing, content rating, privacy policy, and app access.
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Enroll in Play App SigningProduction → Setup → App integrity. Enroll so Google manages your signing key — required for new apps.
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Create a new release and upload the AABProduction → Create new release. Upload the .aab from the Build & Download tab and add release notes.
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Submit for reviewReview release → Submit. Google typically reviews new apps within 1–3 days.
🏪 Publishing to the App Store
After a successful iOS build, your app is automatically uploaded to TestFlight. From there you test it, then submit it to the App Store.
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Find your build in TestFlightGo to appstoreconnect.apple.com → TestFlight. Your build appears within a few minutes of the Glideep build finishing.
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Test on a real deviceInstall TestFlight on your iPhone, add yourself as an internal tester, and verify key flows — login, navigation, purchases.
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Create a new App Store versionApp Store Connect → My Apps → [your app] → Distribution → Add Version. Set the version number, add release notes, and add at least two sets of screenshots (6.5" and 5.5" iPhone sizes).
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Select your TestFlight buildOn the version page, under Build, click "Select a build before you submit" and choose the build you tested.
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Submit for reviewAdd for Review → Submit to App Review. Apple's review typically takes 1–3 business days.
Need help with publishing? Our Studio service handles everything end-to-end.
🔑 Social Login
Native sign-in providers that hand the session back to your website — Google, Apple, and Facebook.
Session Bridge
Each provider (except Apple) has a Post-login redirect URL — where the app's WebView goes after a successful sign-in. Leave it blank to use your app's home URL.
For passing the native login back into your own web session, set a Cookie Domain (e.g. .example.com) and a Token Set URL — an endpoint on your site that receives the native auth token and sets a web session cookie.